Winner of the GADEC Mystery Game Jam

A late millennial is elated that he is selected to work for a prestigious genetics corporation, especially during a time of harsh recession. Unaware of the price one usually paid for paid work in 2990, our protagonist wanders into work…

Delve into 90s nostalgia with a point and click game! Inspired by family favourites like Money Island and King’s Quest, the game follows an unassuming hero through a rapidly escalating career move. The gaming experience is enhanced with a “back-in-the-day” pixelation style, minimalist music written from scratch, and a gripping narrative paying homage to dystopian writers. 

Gaming enthusiast Vincent Lo - with the help of story-writer James Kim - single-handedly coded this game, composed the music, and designed the sprites and environments; an impressive feat!

By the way ...

I'm also working on a puzzle game which is actively in development.
Be sure to check out Nymble too!

Nymble


StatusPrototype
PlatformsHTML5
Rating
Rated 4.1 out of 5 stars
(10 total ratings)
Authorxalezar
GenreAdventure
Made withGameMaker
Tags2D, My First Game Jam, Mystery, Pixel Art, Point & Click, Sci-fi, Short, suspense

Comments

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Did you make this game using GamemMaker Stuido? :)

Yes, I did.

Are there any tutorials on how to make 2D point-and-click adventure games for GameMaker studio? 

None that I know of off the top of my head, but I'm sure someone has written something on the matter. Bear in mind that GameMaker Studio isn't made for point and clicks out of the box, so everything needs to be custom coded.

This was one of my first projects so it wasn't very refined. But it was still a fun learning process figuring out how to build things from scratch. Stuff like: collision detection, pathfinding, clickable regions, text boxes, cut scenes, etc.

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Ah, I see.  Well, you did a decent job of making a game from scratch. Was just curious, as I've been looking for other options other than the Godot engine. And, yeah, I didn't see GameMaker games  that are 2D adventure. I'm currently learning Escoria by Godot, as it's geared towards 2D adventure point-and-click. It's one of the genre's that isn't really as popular as the others, but it's a great genre for more storytelling driven games. 

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Nice short game and the mystery.

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Thanks! The theme of the game jam, if I remember, was mystery or "that escalated quickly".

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I enjoyed it. Is there more than one ending?

Thanks for playing jdogz! No there’s only one ending, but if I had more time for the game jam, it would have been cool to offer multiple endings.

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Like it!